Dev Blog Saleblazers

A Workflow for Creating Baked Seamlessly Tiling Textures

One of the most challenging things I have encountered on Saleblazers is creating seamless tiling textures that simultaneously use baked maps. Neither task is simple on its own and they’re inherently contradictory to each other. On top of that, we also need a material offset for readability and variance; for example, wooden planks that are […]